Cartoon History of the Mortgage Disaster

a page from the excellent sub-prime comic at businesspundit.com

If you are like me, you’ve been trying to figure out how the hell the U.S. got into such a financial mess. I know greed and lack of accountability are at the core of the problem, but I didn’t know how sleazy mortage brokers/investors actually operated - until now.

http://www.businesspundit.com/sub-prime/

My suspicions are confirmed thanks to this remarkable Comic from businesspundit.com. Where’s poor Willy Loman when you need him?

Hey all you machinima filmmakers out there! Here’s a topic that would play well in machinima! All those smiling Sims2 characters screwing the market for personal gain! The future keeps looking more and more like a Philip K. Dick novel.

Expo advice: 1)Get a Signed Contract, 2) Get the Money First, 3) Have a Cancellation Plan

I often get a migraine with aura (jaggly flashes in both eyes) when I’m under stress. Sure enough, after a weekend from Hell, I got a huge migraine Monday morning. Facing a whole day of brain smacking pain was not fun. Not to mention Damien, Ingrid, Phil and I had an important meeting Monday night to decide the fate of the Machinima Expo. Thankfully, we came together and made the  right choices. Ingrid, with our input, wrote a superb letter to the community, and we’ve severed our ties with Francois Decarie, the head of the Arcadia Games Festival,  who canceled our event without warning. 

I won’t go into the details here since Ingrid does it so well (you can read it at Machinplex3 blog and the Machinima-Expo blog today). I will say that we’ve learned a valuable lesson in festival/convention organization: get a signed contract and get the money first. We were simply too trusting in Francois. You just cannot assume in business and you have to work in a contingency plan if your primary agreement fails for some reason. 

We won’t make this mistake again. 

Business has always been a visit to bizarro land for me personally. Here in Hollywood it’s common for people to screw each other one day and be patting each other’s back the next. The idea of keeping ones word and having integrity in your dealings with people is often simply lip service. You end up feeling burned and paranoid. It’s too bad that despite the fact that Francois will not have the expense of the Expo to worry about, he’ll also lose our good will and possibly the good will of many in the machinima community. I certainly won’t have anything to do with him in the future. 

So who is really losing out in canceling the Expo? 

At this point, I’m glad that we are in control of our event. We will be creating a one-day event in Second Life where we will have the film festival and awards (probably not as fancy as we had planned though) and some kind of programming. This is certainly a much scaled down version of what we had planned, but at least we know we can depend on each other and it will be a lot of fun. 

Today, my migraine is gone. I’ve received several encouraging emails regarding the cancelation and we are starting to put together the virtual Expo. The world hasn’t exploded and my fears haven’t gotten the best of me. Funny how you get older and still have to learn the same lesson over and over again: things are never as bad as they seem. And the companion lesson: trust your friends. 

And I’d like to personally apologize to those who have been affected adversely by the Expo cancellation.

Overcast #36 Audio Portrait of Siggraph 2008

Overcast Front Page

Screen Cap of Overcast Front Page (click the image to go there)

I’ve been working with Phil Rice, a superb composer and filmmaker, for several years not. Recently, he asked me to co-host  his bi-weekly podcasts on Machinima. We’ve done about half a dozen so far and today he released a truly unique version of the podcast: my audio recordings at the recent Siggraph 2008 computer graphics festival. Every day for the five days I attended the festival, I recorded something specifically for the podcast (we call it the Overcast) and after it was over, I just sent a mass of recordings to Phil to edit since I wanted to have someone with an objective viewpoint edit the sound files. 

Give a listen and see what you think:

http://theovercast.com/

Well, Phil has done a wonderful job of editing these sound files. One great touch is music he played live to help bridge soundscapes. Phil is a very talented composer as you will hear in this podcast. The style of the music fits beautifully with the scant narration and deep sound samples. 

It’s long, but I think well worth your time if you are patient. The variety and subtlety of the various sound beds are quite something. All of the recordings were done using the M-Audio Microtrack II portable recorder and their t-stereo mic. I higly recommend this unit for foley work or for interviews. I can also record using my condensor mics as it has built in phantom power. One of the best investments I’ve ever made as it’s paid for itself three or four times over.

M-Audio Microtrack II

M-Audio Microtrack II

 

And if you’d like to check out my Picasa photo album of the Siggraph experience follow this link:

Ricky’s Siggraph Picasa Album

And my Renderosity.com Siggraph wrap-up is here:

Ricky’s Siggraph Wrap-Up

Another Amazing PC Game Line-Up for Fall 2008

I thought last years Fall PC Game line-up was amazing (Crysis, Mass Effect, etc), but this Fall 2008 looks even better. Here’s a nice overview from PC.GameZone.com of the top games coming: And another list from Gamestooge.com with release dates:

Of course, Fallout 3, Far Cry 2, Wrath of the Lich King and Valve’s Left For Dead are all going to have a legion of fans. But there are a couple games I’m particularly looking forward to:

  • The Witcher: Enhanced Edition.  The Polish company, Projekt Red, actually took the crits of fans and went back to the original release of The Witcher last year and worked to improve the gameplay and enhance the story. They’ve also added two completely new adverntures to the game. An editor for the game will also be enclosed for people who want to design their own gameplay (machinima, anyone?)
screencap from The Witcher: Enhanced Edition
screencap from The Witcher: Enhanced Edition
  • Stalker: Clear Sky. I loved this game when it first came out after years of delay. Now, this russian game company, GSC Gameworld, has put together a prequel to the original Stalker and have added all sorts of fixes, enhancements and upgrades. It’s one of those “open world” games on the PC that I love so much. No editor for the game has been announced but so what, I can’t wait to play this game.
Stalker: Clear Sky has an amazing "open world" design
Stalker: Clear Sky has an amazing “open world” design
  • Grand Theft Auto IV (PC): I can’t wait to start making movies with this game. Play it? Well, only to location scout and look for interesting characters. The graphics, the improved look and animations are like machinima candy to me. Of course, it will take a bit for people to develop the game hacks we need, although there is a “demo” like function being promised for the PC.
screen cap from GTA IV

screen cap from GTA IV

  • MIrror’s Edge: I only recently discovered this game which is a fascinating re-imagining of the FPS genre, but without the “shooter” part (you can use guns if you choose). The story is pure contemp sci-fi with the player as an information “runner” delivering crucial data for shadowy organizations. The parkour-like actions of the main female character are amazing. Watch this trailer and you’ll see what I mean.

So, what games are you looking forward to this Fall?